Naruto Age of the Past
Thread and Roleplay rules  IxCAs2G
Naruto Age of the Past
Thread and Roleplay rules  IxCAs2G
Naruto Age of the Past
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Naruto Age of the Past

Join Naruto Age of the Past where you travel back in time before the legendary Madara Uchiha and Hashirama Senju were even born. This is the forum to go to.
 
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 Thread and Roleplay rules

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Kirito the Forest Sage
Academy
Kirito the Forest Sage


Posts : 1817
Join date : 2015-01-14
Age : 32

Character sheet
Character Name: Kirito Senju
Clan: Senju
Element: Water, Earth, Lightning, Wood, Coral

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PostSubject: Thread and Roleplay rules    Thread and Roleplay rules  EmptySun Jan 25, 2015 2:58 am

Roleplay Rules



When making a thread, there are a few rules you have to follow.  The most important is the tags you are allowed to put on the thread title, and when you are allowed to use them.  Thread tags are used to label a topic private to only the ones you invite, or to label one as a non violent thread.  Keep in mind however that even if you have a tag on your thread, it does not make it absolute, you will not be able to make a private thread to sneak into a village for example.

Private Tag:

Used to label a topic private to only you, and those you invite.  Private topics can only be made in your village, you may not make one on the country borders due to other ninja roaming the lands, nor can you make private topics in another village unless you're given permission to stay in the village.  If you do commit crimes in the village then the security within the village has every right to enter a private thread. You can shorten this tag to P or IO


No Kill Tag:

Meaning a thread where killing is against the rules, all intentional killing posts will be voided.
Just because you have a No Kill tag does not make you immortal, if you mess up and cannot counter a post you can still die, and if you make a no kill topic with someone and give them a reason to kill you, then they still can. IE; Tell them you were responsible for killing their family, but saying they can't act IC because of the tag.
A No Kill tag also carries over to its branches, such as No Kidnap/Capture, etc., you cannot knock them out, carry them to another thread, then kill them there. You can shorten this tag to NK


Rules:

-All tags are meant to be used properly. If any form of abusal occurs then a staff member has every right to step in and give their judgement on the thread.

-Exceptions can be made for the tags, IC actions still apply. You cannot make a no kill thread, then tell a player you were responsible for killing their family and expect them to not kill you.
If an exception to the tags are made, staff can void a particular tag if the IC actions support such.

-All thread tags but be in either the title, or the thread description if there is not enough room so they can be openly viewed by all who enter the thread. You may shorten the tag to NK, Prv, etc. to save space.

-Once the thread is made, the tags cannot be added at a later date.



Roleplay/Battle Rules

-Always at the first post of a vital or IC fight(not needed for friendly spars) post your passive stat boosts, and update your base stats from your stat page. Just post the new ranks with their boosts and what the boosts are from, preferably with a link.

-All jutsus, abilities, skills, etc used in a post must be in a spoiler at the bottom of your post.

-Chakra usage must be posted at the bottom of your post, same spoiler or separate does not matter. This can be done in any way as long as it is clear, you can even list what rank chakras you have spent or them all added up. You should also post the amount of chakra you have left.

Styles


With the many writing styles floating around we have compiled a list of what is acceptable on NAP to make things fair for all users. If you have anything you would like to see added then please message a staff member before using it in a live roleplay to see if it is acceptable. Furthermore if you use an item or a jutsu in a post you must put it in a spoiler under your IC writing. Therefore it is understood by both parties what is happening.

Third Person:

This is where all actions are typed as, "He does this" or "She does this".
This is universal across the site, thus all roleplay posts must be made in third person.


Timeline:

The timeline is the entirety of the thread from the first word, to the last.
This is where you have your character act in response to anything in a post, opposed to reacting to the full thing.
An example of such is;
"Bob bounces on his heels, bends down, picks up a rock with his right hand, and throws it towards John."
^This would be a timeline for one particular player.
"John sees bob bouncing on his heels, when he bends down John swings his right foot forwards attempting to kick him in the face."
^A counter cut off timeline performed by John.

Thus, due to John cutting off Bob whilst he was going for the rock, it was never picked up or thrown, forcing him to react at the point where John cut him off.

You can only act upon the most recent post, if you have a thread going on for multiple posts and try to jump in and respond to something on the first post, you will be voided.


Code Style:

This is where you describe your attack with enough detail that you hint to it, instead of outright saying what it is.  This will be heavily monitored for abuse, should it be brought up you must be able to fully explain it to the staff member on when what happened and where.  IE: Instead of *Uses Amaterasu* one can instead go *Black flames erupt from the mans eyes after a trickle of blood*

Assumption Style:

Yeah this is the grand-daddy of vague manip, it's what vague manip is and always should be and is very hard to pin down. In this you may use a lack of detail to your advantage, for instance if someone does not say how much space they ran or how far away a tree is. However this has it's limits and those are common sense, it's not fun to have to detail how much of an angle your left finger moved as you threw the kunai so saying someone threw something in such a way that it cut themselves is a no go...unless of course their wording implies they threw it that way. Explanation is always needed with this naturally and it should go under the post with brackets to signify OOC. This can NEVER be used to get a kill shot, it will only ever wound or inconvenience someone. Pretty much if you are hazy on this, then ask Roland before trying it out.


Banned RP Styles:[/b]


Vague Manipulation:


This is where you are allowed to put your own detail into someones post, if they do not have it in themselves.  Only small uses of this is allowed, such uses must have a within reason outcome, information that is important must be edited in by the player whom is missing it.  Such allowed uses of Vague Manipulation are as follows:
*Bob punches Fred*
Due to not listing which fist hit Fred, or where the target of impact is, Fred can within reason say that it was his left hand, and the attack was aimed at his stomach.

If someone does not detail out their entire form, you cannot use this to change what they look like, or show up to a battle naked, such uses are considered trolling.


- Filler Style, the method in which you fill your post with nothing but unneeded detail of things completely irrelevant to the situation for the sole purpose of having a word block to read through. We do not need to read about what the old lady next door was doing to her cat while you're sparring at the training grounds.

Blitzing, over all a troll method unless heavily supported by IC actions, there will only be very rare occasions where this is allowed. Blitzing is where you boost your speed to such levels that you just kill someone in one post without them having time to react, this is done with jutsu, as well as the actual stats. Bottom line, just don't do it, it's rude and kills the fun of rp if you can only win a fight by just boosting your stats to god points above someone else, this will be voided majority of the time. This is not to be confused with a jutsu or a person just being fast, it instead covers someone just dashing past you with a sword and cheap shotting you by cutting you in half at 300 speed. Try and be fair, and have fun.



Rules:

-Staff has the full right to void a post and or topic should it be an abuse of any of the styles stated on this thread.

-If you have a style you wish you have added, send it to an administrator before using it on the site so arguments do not start over the new style.

-What is written on this thread is what is allowed, if it is not listed do not do it, otherwise the staff has every right to void the post and or thread.


Post Voids

Yes, we all know about them, we have all used them, and we have all had them used against us, this is a quick guide on how post voids should work and be used.

First off, lets talk about what it means to "Void" a post.

-Voids are caused by rule breaking actions such as autohitting, godmodding, and impossible actions.

A void in a post causes everything at the point of voiding afterwards, to be non existent.

An example is thus;
Johnny runs at billy, johnny attacks Billy over and over killing him.

^ With Johnny's last valid action being "running", that is the only part that remains of his post with the sentence after which includes autohitting to be voided and never occur, thus allowing Billy to get in a free attack due to Johnny only running at him.
Now just because Johnny was voided however, it simply means that last part of his move did not occur, he is still free to counter Billy's attacks as if he was still running at him.

How to "Void" a post:
To void a post, you must have ample proof to back up your claims of rule breaking, you post your argument along with your proof on the topic stating where the void is, and why.
The void must be approved by a staff member, or accepted by the other player, the topic frozen until any of the two occur.

Stupid Voids:
Yes, without lack of a nicer word for this section, it is for all the voids that are honestly stupid to even call, and are only used to get in a free attack.
Voids of this category can include but are not limited to, typos, a single word missing, or slight grammar problems.
Voids like the ones listed above, almost every time cause problems when brought up due to how petty their nature is, unless the void actually has true reason, and is relevant to the post staff will ignore the void, and allow the one accused to fix the issue.

A stupid void example is thus;

Tommy throws a kunai at bob
Bob blocks the shuriken
Voided post and bob is hit with the kunai due to saying shuriken as a typo.

^With the above, everyone who reads the post clearly knows what they are doing, thus there is no confusion, and nothing truly wrong with the post.
The proper way to handle something like this is to either go on as if they blocked the kunai, or simply request they edit the post to change it to the correct word.

Handling Voids:
Before you can call an outright void we now require you to talk to your fellow roleplayer about it before hand, if it is something that can be handled with a simple edit then you should allow them to fix it.
Now, just because you should allow them to fix it, does not mean that every time you should allow them to get away with it, everyone has to accept their mistakes at one point.
Thus, every thread now grants every player three chances to "fix" their post, after that then if kind enough they can be allowed more by the accusing player, but it is no longer required, proof that you gave them three chances needs to be included when you request the void.

The reason for the above is due to everyone being here for the same reason, to have fun.
To have a character die, or massively injured over something that could be fixed by adding a single word kills off the fun for rp for most.
[An example is a Kage getting killed in battle by an E rank solely due to the fact they made a typo.]
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Roland Ootsutsuki
Owner
Roland Ootsutsuki


Posts : 1195
Join date : 2015-03-07

Character sheet
Character Name: Roland
Clan: Ootsutsuki
Element: Fire, Wind, Earth

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PostSubject: Re: Thread and Roleplay rules    Thread and Roleplay rules  EmptyMon Apr 06, 2015 3:02 pm

Updated, will be updated as needed. If you find a loophole, GREAT! Just don't expect the actions you did during said loophole to last IC.
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Sorin Lord of Innistrad
Academy
Sorin Lord of Innistrad


Posts : 66
Join date : 2015-03-29

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PostSubject: Re: Thread and Roleplay rules    Thread and Roleplay rules  EmptyMon Apr 06, 2015 3:57 pm

Approved
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Roland Ootsutsuki
Owner
Roland Ootsutsuki


Posts : 1195
Join date : 2015-03-07

Character sheet
Character Name: Roland
Clan: Ootsutsuki
Element: Fire, Wind, Earth

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PostSubject: Re: Thread and Roleplay rules    Thread and Roleplay rules  EmptySat Apr 11, 2015 5:13 pm

Updated some rules to the battle section for clarity.
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