Name: Shuppet
Contract Race: Pokemon
Rank: C
Appearance:
- Appearance:
Strength: E
Locomotive Speed: D
Reaction Speed: D
Health: E
Thought Speed: C
Jutsu Knowledge: C
Will Power: D
Mental Sharpness: D
Chakra Capacity: C
Sealing and Space/Time: D
Medical and Physical Enhancements: D
Ninjutsu and Kinjutsu: C
Poisons and Puppetry: D
Special Abilities:
Shadow Ball: Shuppet forms a shadowy ball of power with a 1ft radius within 1m of it's current position. It then fires the ball with a speed and power of C with a maximum range of 20m. Upon hitting the desired target/moves out of the maximum range the ball explodes with a blast radius of 5m. 1 C rank worth, no cooldown.
Will-O-Wisp: Shuppet creates a ball of blue fire, with a 1m radius, which can then me manipulated within a 30m range at C rank speed. While seemingly harmless, if it touches an opponent for 4 posts shadow ball will activate it's latent power causing it to gain +1 rank in power upon touching the opponent. Costs 1 C rank, coodlwon of 5 posts.
Passive Abilities:
Ghost Type: Due to Shuppet not being part of the physical plane, Shuppet is not effected by taijutsu as easily. All Taijutsu lose 1 rank power when hitting Shuppet, if it hits E or below it will simply pass through Shuppet
Hover: Shuppet can hover and fly through the air
Ghostly: Shuppet can move through walls as if they don't exist
Evolution: Through paying the difference between the ranks (ie, c-b being 500) the summoner may evolve the pokemon to the next summoning level. In this case, it would be Banette.
Bonus Requirements: Pokemon Contract