Name: Shinmaru Aburame
Age: 19
Birthday: September 22
Gender: Male
Appearance: He also always wears a pair of gloves unless removing them for battle purposes.
Personality: Shinmaru is a very intelligent individual with an IQ of over 200. This means he is always calculating and is proficient in tactics and strategy. Shinmaru rarely shows any emotion, having a serious and sometimes even mysterious air about him. The only thing he shows affection for are his insects mostly, but all insects in general. He will not hesitate to killing someone and will not hesitate to sacrifice himself for his comrades. He is often quiet, preferring to observe rather than speak but has no qualms about speaking his mind and will say things bluntly and straight to your face rather than be subtle or beat around the bush. He has a particular way of speaking that seems like over concern with the trivial points of a conversation which could be left unsaid or providing information that will leave questions that could possibly be asked, already answered. He is vastly curious, always looking to figure out how something works, why people act the way they do and even continuing to develop new jutsu, using whatever means he is able.
History: Shinmaru's intelligence and ability to utilize the rare Rinkaichu insect bred by the Aburame clan led to him climbing up through the ranks at a fast pace. He mastered the use of his Rinkaichu by age 6, graduating the Academy by age 7 and becoming a Chuunin at age 8. By the time Shinmaru was 10 he had been made a member of Kumogakure's ANBU Intelligence and Interrogation division, exceeding in completing several top-secret missions on his own as well as leading a team. His raw leadership abilities on top of his skills with Aburame clan hidden techniques and his vast intelligence led Shinmaru to becoming captain of the ANBU Intel and Interrogation division by age 12. For the next 5 years Shinmaru excelled in his duties as ANBU and the success rate of missions he lead was 99.9%. Now, Shinmaru continues leading teams in the ANBU Intel and Interrogation unit and teaching new ninja.
Likes: Playing Shogi or Go, Fighting, Insects, his Insects specifically, Kumogakure, puppets, his comrades, alcohol.
Dislikes: People who betray their friends, People who betray their village, Sour things, Carnivorous plants and animals, Anything that harms his insects.
Ninja Traits
Rank: ANBU Intel Captain(S-Rank)
Village: Kumogakure
Element(s): Wind
Clan: Aburame starting with Rinkaichu Insect.
Bijuu Request: N/A
Stats:(S)Physical:
(A)-Strength- Power of physical attacks, how much they can lift and how much they can understandably carry.
(S)-Locomotive Speed- Used to determine how fast someone can attack, run or throw.
(S)-Reaction Speed- Used to determine how they react to attacks, movement of limbs in a stationary position and such.
(S)-Health- Used to determine how many hits one can take.
(A)Mental:
(SS)-Thought Speed- Used to determine the speed of the user's thought, this is like reaction but for planning.
(S)-Jutsu Knowledge- Used to determine how many highest rank jutsu you can use(Rank above you)
(A)-Willpower- Used to resist mental attacks/effects
(A)-Mental Sharpness- Used to determine power of mental attacks/effects
(S)Chakra:
(S)-Chakra Capacity- Used to determine how many jutsus user can cast
(A)-Sealing and Spacial/Time- Used to determine how fast jutsus of this kind are activated/speed/power.
(A)-Medical and Physical Enhancement-
(S)-Ninjutsu and Kinjutsu-
(S)-Poisons and Puppetry-
The Player
Other Characters: Kirito/Jace
Roleplay Sample: N/A